
Warhammer 40k
Frost & Fury Würfelbären - Doubles Tournament 40K
Team Turnier • 2vs2
Registrierte Teams:
0
Bestätigte Teams:
0
Warteliste:
0
Eingecheckte Teams:
0
Datum:
9. Januar 2027
Zum Kalender hinzufügen
Regelwerk-Version:
CA_2026_2027
Ticketpreis:
20 €
Event-Informationen:
Wir freuen uns, euch endlich die Frost & Fury Würfelbären - Doubles Tournament 40K ankündigen zu dürfen.
Gespielt werden 3 Runden 40k nach dem aktuellen Mission Deck und den gültigen FAQ/Erratas.
Listenabgabe ist am 02.01.2027
Turnierablauf:
Einlass: 08:30 Uhr Spiel 1: 09:00 - 12:15 Uhr Spiel 2: 13:00 - 16:15 Uhr Spiel 3: 16:45 - 20:00Uhr Siegerehrung bis ca. 20:15 Uhr
Weitere Ausführung der Regeln werden bei T3 folgen.
Army Construction
Each player on a team will select an army up to 1000 points using the rules as Chapter Approved 2026/2027 as well as from the Core Rulebook.
Take into account the following points when constructing your armies: • Players cannot share points • Reinforcement points apply to a player, not to the whole Team. For example, if player A has 200 reinforcement points set aside, player B does NOT have access to them. • An individual player’s Faction may be different from their teammates. There is no requirement for the two armies to be historically able to “ally” with each other. You should use this as an opportunity to try and find new and unique combos and abilities that you wouldn’t normally be able to do! . • The same Datasheet cannot be included in both players’ armies. Eg. Elliot and Katie have both chosen to attend with Space Marine armies. Elliot has chosen to take two Predators as part of his 1000 points. This means Katie cannot take a predator within her 1000 point army. • Any Unique units can only be included once in a team. • Each player chooses a Warlord for their individual 1000 point army. • Each Relic and Warlord Trait is unique and can only be taken once per team • Both Player of the same Team must have the same Primary Mission
2.1.1 Doubles Gameplay Rules With there being two players on each side, some aspects of a mission or gameplay will change. Here are the key changes to keep in mind: • During your games, change all references of “player” to “team”. So anything that is once per player is once per team etc. • Each team has a pool of Command Points. These Command Points are spent as a team. • The same Stratagem cannot be used more than once during the same phase. • Psychic Focus: As each psychic power can be attempted only once per turn, this would also apply to the whole Team. • Deployment: During deployment teams alternate deploying, and each team deploys two units (one per player) to speed up set up. • You should select one person from each team to be the overall Warmaster for the team. If at any point during the game, the team cannot decide in what order to carry out actions, the Warmaster has the final say on the order of events.